Tuesday 12 June 2012

Goodbye FDA Animation

That's it... it's done, fda animation is no more for me.
It's been great fun, pulled me out of my fine art slump and opened up a whole new world of illustration styles, techniques etc. etc.

I feel now that I really have the basis to go out and experiment and explore my own style and improve as an artist.

The Star and Shadow exhibition is coming up in the next month, I'm really looking forward to it, although I'm already stressing about it as I'm aiming to do totally new stuff for it, maybe stretch out and experiment abit more and not re-tread old ground. I've been influenced lately by illustrators who do more detailed works, so I'm currently trying some new styles and techniques... I'll see how it goes I guess.

Any way, this may well be the last post I do on this blog as I'm aiming to set up another one in the next week or so.

See yuh.

Thursday 3 May 2012

quick update

So... instead of doing work that I actually need to be doing, I decided to start on a few little drawings for our final show/exhibition.
Started on a Jellyfish thing and a skeleton thing... I'm gunna get 'em scanned, live traced, coloured and printed, I'm doing these not only to have more to show in the exhibition and the final show, but to really brush up on my drawing skills... been at least a few weeks since I last put pen to paper.

I think it would be cool to do these things as prints to sell, maybe, if anyone would actually buy them anyway... I doubt it :'(

Pics to come.

Tuesday 24 April 2012

Work module - Toys!

We recieved a work brief from a dude who works at OddCo, a company who create toys, basically the brief was to design a small range of characters that could be made into toys based around a certain theme... as I have been on a scary (but cute) kick at the moment I decided to go with that theme. Needless to say I have been really excited to start designing for this module... so I knuckled down today, when I shoulda been at college, and came up with these guys.

The feet need work still...
I basically made them in Cinema 4D and UV mapped some 2D faces onto them, they were a ton of fun to do. Even if I don't get chosen to make one I will just be happy that I'll have some more stuff to show on the Final Show!

Thursday 19 April 2012

more progress...

I've been enjoying my 3D work of late, so I've been doing quite a bit of work, in the past 2 days I've managed to rig 3 characters and produce walk cycles for all 3 as well as a test scene from the actual animation I will be producing; here they are.



At this rate I should have a 3D animation completed for Final Show, I am really pleased with how these are turning out.
There have been some minor problems with the rigs on two of the characters, but they seem to be trivial as the rig has worked perfectly thus far.
The joints seem to stick through the skin, the only problem I've encountered
so far, and it hasn't effected the movements of the characters at all, there is probably
a very easy fix.

 

Wednesday 18 April 2012

updatin'

I had a good easter... I did no work, but it was good.I went to Pictoplasma in the second week, I found it and the city of Berlin both really great, I may upload some photos I took from my phone if I have the chance.

Although I did no work over easter, the past few days I have actually been working quite hard, here is my progress...
Tons of fun designing and making these guys, rigged and
moving.
Another colour guy, he'll be part of my final show
when I get him completed along with the Blue and
Green guy I did a month or so back.

Friday 30 March 2012

Easter Work

Today I am suppose to get all of my PPD work sorted... I have not brought my memory stick!
So over the easter I will need to get this all sorted and printed for when we get back, this includes:

- Job Research/Skill set/PDFs
- Festival/Competition Research
- CV
- University Research
- UCAS applications
- SWOT analysis

Apart from this I will also be working on:

- Rigging my 3D characters
- Working on another scene from my 2D animation
- Pieces for Final Show/Planning Final Show

Friday 23 March 2012

WHAT NEEDS TO BE DONE

Next week


Over the next week I aim to get my 3D characters all finished and rigged, the end of said week/the following week will be spent animating 'em.

Once this is done, back to my 2D animation, I'll need to work hard to get it finished, the majority of it seems more illustration back than anything, there won't be that much animation, if I can split the 2D and 3D and have them both finished by the end I will be happy and have some decent stuff for Final Show.

Also had my interview yesterday, it was good... preeettaaaaay preeeetttaaaaay preetttaaaaay good.